# For more information about using CMake with Android Studio, read the # documentation: https://d.android.com/studio/projects/add-native-code.html # Sets the minimum version of CMake required to build the native library. cmake_minimum_required(VERSION 3.4.1) # Require C++17 compiler with no extensions set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) link_directories(${CMAKE_CURRENT_LIST_DIR}/..) # Creates and names a library, sets it as either STATIC # or SHARED, and provides the relative paths to its source code. # You can define multiple libraries, and CMake builds them for you. # Gradle automatically packages shared libraries with your APK. add_library( # Sets the name of the library. native-lib # Sets the library as a shared library. SHARED # Provides a relative path to your source file(s). src/main/cpp/native-lib.cpp src/main/cpp/DuplexEngine.cpp ) # Compile with warnings for safety if(MSVC) target_compile_options(native-lib PRIVATE /W4 /WX) else() target_compile_options(native-lib PRIVATE -Wall -Wextra -pedantic) endif() target_compile_options(native-lib PRIVATE -Ofast) # Searches for a specified prebuilt library and stores the path as a # variable. Because CMake includes system libraries in the search path by # default, you only need to specify the name of the public NDK library # you want to add. CMake verifies that the library exists before # completing its build. find_library( # Sets the name of the path variable. log-lib # Specifies the name of the NDK library that # you want CMake to locate. log) ### INCLUDE OBOE LIBRARY ### # Set the path to the Oboe library directory set (OBOE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../..) # Add the Oboe library as a subproject. Since Oboe is an out-of-tree source library we must also # specify a binary directory add_subdirectory(${OBOE_DIR} ./oboe-bin) # Specify the path to the Oboe header files and the source. include_directories( ${OBOE_DIR}/include ${OBOE_DIR}/src ) ### END OBOE INCLUDE SECTION ### # Specifies libraries CMake should link to your target library. You # can link multiple libraries, such as libraries you define in this # build script, prebuilt third-party libraries, or system libraries. target_link_libraries( # Specifies the target library. native-lib oboe # Links the target library to the log library # included in the NDK. ${log-lib})