KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_vs KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_vs # https://gitlab.freedesktop.org/mesa/mesa/-/issues/4651 KHR-GL31.transform_feedback.capture_special_interleaved_test dEQP-GLES2.functional.clipping.point.wide_point_clip dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner dEQP-GLES3.functional.clipping.point.wide_point_clip dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4