# Timeouts KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear shaders@glsl-predication-on-large-array # This one is a pass, but not in time to fit into the 60 seconds limit. spec@!opengl 1.1@streaming-texture-leak # I'm running it with gl_rgba8_snorm glx@ # Missing test # https://gitlab.freedesktop.org/anholt/deqp-runner/-/issues/44 spec@arb_internalformat_query2@minmax check for samples/num_sample_counts