# Times out after a minute. dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.fragment dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.fragment dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.fragment dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.fragment dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.fragment # Some of these consistently time out after a minute, some are >30s and would # flake as timeouts in CI. KHR-GL45.copy_image.functional KHR-GL45.texture_size_promotion.functional KHR-GL45.texture_swizzle.functional KHR-GL45.texture_swizzle.smoke arb_pipeline_statistics_query-comp gl-1.0-blend-func KHR-Single-GL45.arrays_of_arrays_gl.AtomicUsage # this is just broken. KHR-GL45.shader_ballot_tests.ShaderBallotFunctionRead # piglit tests that would take too much memory on shared runners max-texture-size maxsize # Slow, not obviously fixable test spec@arb_compute_shader@local-id-explosion # Unreliable on shared runners due to timing ext_timer_query@time-elapsed spec@arb_timer_query@query gl_timestamp # These tests started hitting timeouts when we upgraded LLVM from v11 to 13 spec@arb_texture_rg@fbo-blending-formats spec@ext_framebuffer_object@fbo-blending-formats