; stdcall calling convention have @number suffix on 32 bits architecture for gcc
eglBindAPI@4
eglBindTexImage@12
eglChooseConfig@20
eglClientWaitSync@20
eglCopyBuffers@12
eglCreateContext@16
eglCreateImage@20
eglCreatePbufferFromClientBuffer@20
eglCreatePbufferSurface@12
eglCreatePixmapSurface@16
eglCreatePlatformPixmapSurface@16
eglCreatePlatformWindowSurface@16
eglCreateSync@12
eglCreateWindowSurface@16
eglDestroyContext@8
eglDestroyImage@8
eglDestroySurface@8
eglDestroySync@8
eglGetConfigAttrib@16
eglGetConfigs@16
eglGetCurrentContext@0
eglGetCurrentDisplay@0
eglGetCurrentSurface@4
eglGetDisplay@4
eglGetError@0
eglGetPlatformDisplay@12
eglGetProcAddress@4
eglGetSyncAttrib@16
eglInitialize@12
eglMakeCurrent@16
eglQueryAPI@0
eglQueryContext@16
eglQueryString@8
eglQuerySurface@16
eglReleaseTexImage@12
eglReleaseThread@0
eglSurfaceAttrib@16
eglSwapBuffers@8
eglSwapInterval@8
eglTerminate@4
eglWaitClient@0
eglWaitGL@0
eglWaitNative@4
eglWaitSync@12

; __cdecl calling convention have no @number suffix
MesaGLInteropEGLQueryDeviceInfo
MesaGLInteropEGLExportObject
MesaGLInteropEGLFlushObjects
