KHR-GLES31.core.shader_image_load_store.basic-glsl-earlyFragTests dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.ivec4 glx@glx-visuals-depth glx@glx-visuals-stencil glx@glx_arb_sync_control@waitformsc spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2 spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4 spec@!opengl 1.1@masked-clear spec@amd_performance_monitor@api spec@amd_performance_monitor@vc4 spec@amd_performance_monitor@vc4@test_counter_string_normal_buffer spec@amd_performance_monitor@vc4@test_counter_string_single_character_buffer spec@amd_performance_monitor@vc4@test_counter_string_small_buffer spec@arb_occlusion_query@occlusion_query_order spec@arb_texture_buffer_object@formats \(fs- arb\)@GL_ALPHA16F_ARB spec@arb_texture_buffer_object@formats \(fs- arb\)@GL_ALPHA32F_ARB spec@arb_texture_buffer_object@formats \(vs- arb\)@GL_ALPHA16F_ARB spec@arb_texture_buffer_object@formats \(vs- arb\)@GL_ALPHA32F_ARB spec@arb_texture_multisample@large-float-texture spec@egl_chromium_sync_control@conformance spec@ext_packed_depth_stencil@depthstencil-render-miplevels 585 ds=z24_s8 # Seen this one flake a few times already spec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear # This test works alone, but fails when executing all the tests together # https://gitlab.freedesktop.org/mesa/mesa/-/issues/8684 dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32f_cube dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube # Seem reliable on arm64, but they flake on armhf dEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_mediump_geometry dEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_highp_geometry # Failed twice one day with two different bad renders, and never since: # https://gitlab.freedesktop.org/eric/mesa/-/jobs/37556931 # https://gitlab.freedesktop.org/eric/mesa/-/jobs/37596148 dEQP-VK.renderpass2.suballocation.load_store_op_none.depthstencil_d24_unorm_s8_uint_load_op_depth_load_stencil_none_store_op_depth_store_stencil_none_stencil_write_off # first encounter 01/04/2023 spec@ext_framebuffer_blit@fbo-sys-blit spec@ext_framebuffer_blit@fbo-sys-sub-blit dEQP-VK.fragment_operations.occlusion_query.precise_test_scissors_depth_write_stencil_clear_stencil_write dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.1024 dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.1048576 dEQP-VK.memory_model.message_passing.ext.u32.noncoherent.atomic_atomic.atomicrmw.device.payload_local.image.guard_local.image.frag dEQP-VK.memory_model.message_passing.ext.u32.noncoherent.fence_fence.atomicwrite.device.payload_local.image.guard_local.buffer.frag dEQP-VK.pipeline.monolithic.image.suballocation.sampling_type.combined.view_type.1d_array.format.r8_unorm.count_1.size.443x1_array_of_6 dEQP-VK.renderpass.suballocation.load_store_op_none.depthstencil_d24_unorm_s8_uint_load_op_depth_load_stencil_none_store_op_depth_store_stencil_none_stencil_write_off dEQP-VK.synchronization.basic.timeline_semaphore.one_queue dEQP-VK.synchronization2.basic.timeline_semaphore.one_queue dEQP-VK.synchronization2.signal_order.shared_binary_semaphore.write_ssbo_compute_indirect_read_ssbo_geometry.buffer_262144_opaque_fd dEQP-VK.texture.shadow.cube.linear.less_d24_unorm_s8_uint # uprev Piglit in Mesa spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test