# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.

q_8w_linear_optimized:
  parameter_names_with_default_values:
    DTYPE: float
    STORAGE: texture3d
    MAT1_PACKING: W_packed
    MAT2_PACKING: W_packed
    BATCH_MODE: false
    TILE_ROWS: 4
  generate_variant_forall:
    TILE_ROWS:
      - VALUE: 4
        SUFFIX: tile_row_4
      - VALUE: 2
        SUFFIX: tile_row_2
    DTYPE:
      - VALUE: float
      - VALUE: half
    STORAGE:
      - VALUE: texture3d
      - VALUE: buffer
  shader_variants:
    - NAME: q_8w_linear_optimized_W_packed_W_packed
    - NAME: q_8w_linear_optimized_W_packed_H_packed
      MAT2_PACKING: H_packed
    - NAME: batch_q_8w_linear_optimized_W_packed_W_packed
      BATCH_MODE: true
    - NAME: batch_q_8w_linear_optimized_W_packed_H_packed
      MAT2_PACKING: H_packed
      BATCH_MODE: true
