# dEQP cmake file # Module FindGit requires cmake >= 2.8.2 # Using AFTER in target_include_directories requires >= 3.20.0 cmake_minimum_required(VERSION 3.20.0) option(GLES_ALLOW_DIRECT_LINK "Allow direct linking to GLES libraries" OFF) # Target selection: # SELECTED_BUILD_TARGETS is a CMake option that can be set to a list of targets # that will be built. If the variable is empty (as is the default), all targets # will be built normally. set(SELECTED_BUILD_TARGETS "" CACHE STRING "Select some specific targets to build, separated by spaces") set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/framework/delibs/cmake") find_package(Git) find_package(PythonInterp 3) # dEQP Target. set(DEQP_TARGET "default" CACHE STRING "dEQP Target (default, android...)") if (DEFINED DEQP_TARGET_TOOLCHAIN) # \note Toolchain must be included before project() command include(targets/${DEQP_TARGET}/${DEQP_TARGET_TOOLCHAIN}.cmake NO_POLICY_SCOPE) endif () project(dEQP-Core-${DEQP_TARGET}) include(framework/delibs/cmake/Defs.cmake NO_POLICY_SCOPE) include(framework/delibs/cmake/CFlags.cmake) add_definitions(-DDE_ASSERT_FAILURE_CALLBACK) # dEQP-specific configuration. Target file should override these. set(DEQP_TARGET_NAME "UNKNOWN") # Target name set(DEQP_GLES2_LIBRARIES ) # GLESv2 libraries. If empty, run-time linking is used set(DEQP_GLES3_LIBRARIES ) # GLESv3 libraries. If empty, run-time linking is used set(DEQP_EGL_LIBRARIES ) # EGL libraries # Legacy APIs that don't use run-time loading set(DEQP_SUPPORT_GLES1 OFF) # Is GLESv1 supported set(DEQP_GLES1_LIBRARIES ) # GLESv1 libraries set(DEQP_SUPPORT_VG OFF) # Is OpenVG supported set(DEQP_VG_LIBRARIES ) # VG libraries set(DEQP_SUPPORT_WGL OFF) set(DEQP_SUPPORT_GLX OFF) # Is GLX supported \todo [2016-10-12 pyry] X11 specific - move to framework/platform/ set(DEQP_PLATFORM_LIBRARIES ) # Other platform libraries set(DEQP_PLATFORM_COPY_LIBRARIES ) # Libraries / binaries that need to be copied to binary directory # Delibs include directories include_directories( framework/delibs/debase framework/delibs/decpp framework/delibs/depool framework/delibs/dethread framework/delibs/deutil framework/delibs/destream ) # Include target-specific definitions include(targets/${DEQP_TARGET}/${DEQP_TARGET}.cmake) # Handle target selection list. string(STRIP "${SELECTED_BUILD_TARGETS}" TARGET_SELECTION_STRIPPED) if ("${TARGET_SELECTION_STRIPPED}" STREQUAL "" OR (NOT (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX))) set(MAYBE_EXCLUDE_FROM_ALL) else () # If a non-empty target selection list is provided, exclude all subdirectories by default. set(MAYBE_EXCLUDE_FROM_ALL EXCLUDE_FROM_ALL) # Each target in the target selection list will be added as a dependency of a new fake target. # The new fake target will be added as a dependency of the default build target. string(REGEX REPLACE "[ \t\r\n]+" ";" TARGET_SELECTION_LIST "${TARGET_SELECTION_STRIPPED}") add_custom_target(target_selection_list_target ALL) add_dependencies(target_selection_list_target ${TARGET_SELECTION_LIST}) endif () # zlib find_package(ZLIB) # dEQP CMake compatibility (as for libpng) set(ZLIB_INCLUDE_PATH ${ZLIB_INCLUDE_DIRS}) set(ZLIB_LIBRARY ${ZLIB_LIBRARIES}) if (NOT ZLIB_INCLUDE_PATH OR NOT ZLIB_LIBRARY) message(STATUS "System version of zlib not found, using external/zlib") add_subdirectory(external/zlib EXCLUDE_FROM_ALL) # \note ZLIB_LIBRARY and ZLIB_INCLUDE_PATH are promoted from external/zlib/CMakeLists.txt endif () if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/external/renderdoc/src/renderdoc_app.h") message(STATUS "Renderdoc header found, integration enabled") set(DEQP_HAVE_RENDERDOC_HEADER 1) else () message(STATUS "Renderdoc header not found, integration will not work") endif () include_directories(${ZLIB_INCLUDE_PATH}) # libpng # # The FindPNG module defines PNG_INCLUDE_DIRS and PNG_LIBRARIES. But dEQP's # CMake files expect the non-standard PNG_INCLUDE_PATH and PNG_LIBRARY. Set the # non-standard variables here to retain compatibility with dEQP's existing # CMake files. find_package(PNG) set(PNG_INCLUDE_PATH ${PNG_INCLUDE_DIRS}) set(PNG_LIBRARY ${PNG_LIBRARIES}) if (NOT PNG_INCLUDE_PATH OR NOT PNG_LIBRARY) message(STATUS "System version of libpng not found, using external/libpng") add_subdirectory(external/libpng EXCLUDE_FROM_ALL) # \note PNG_LIBRARY and PNG_INCLUDE_PATH are promoted from external/libpng/CMakeLists.txt endif () # spirv-tools add_subdirectory(external/spirv-tools EXCLUDE_FROM_ALL) # glslang add_subdirectory(external/glslang EXCLUDE_FROM_ALL) # spirv-headers set(SPIRV_INCLUDE_PATH "${PROJECT_SOURCE_DIR}/external/spirv-headers/src/include") if (NOT EXISTS ${SPIRV_INCLUDE_PATH}) message(FATAL_ERROR "SPIR-V headers not found, please run external/fetch_sources.py") endif() include_directories(${SPIRV_INCLUDE_PATH}) # Amber add_subdirectory(external/amber EXCLUDE_FROM_ALL) include_directories(external/amber) # jsoncpp add_subdirectory(external/jsoncpp EXCLUDE_FROM_ALL) include_directories(external/jsoncpp/src/include) # RenderDoc API include_directories(external/renderdoc/src) # Vulkan video support libraries if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX) # Some of the parsing / codec code is used from here. add_subdirectory(external/nvidia-video-samples EXCLUDE_FROM_ALL) endif() include_directories(${PNG_INCLUDE_PATH}) # DRM (Direct Rendering Manager) Headers find_path(XF86DRM_H_PATH NAMES xf86drm.h) find_path(DRM_H_PATH NAMES drm.h PATH_SUFFIXES libdrm drm) if (XF86DRM_H_PATH AND DRM_H_PATH) include_directories(${XF86DRM_H_PATH}) include_directories(${DRM_H_PATH}) set(DEQP_SUPPORT_DRM ON CACHE BOOL "Build code requiring the Linux/Unix Direct Rendering Manager") mark_as_advanced(XF86DRM_H_PATH) mark_as_advanced(DRM_H_PATH) else () set(DEQP_SUPPORT_DRM OFF CACHE BOOL "Build code requiring the Linux/Unix Direct Rendering Manager") endif () message(STATUS "DEQP_TARGET_NAME = ${DEQP_TARGET_NAME}") message(STATUS "DEQP_SUPPORT_GLES1 = ${DEQP_SUPPORT_GLES1}") message(STATUS "DEQP_GLES1_LIBRARIES = ${DEQP_GLES1_LIBRARIES}") message(STATUS "DEQP_GLES2_LIBRARIES = ${DEQP_GLES2_LIBRARIES}") message(STATUS "DEQP_GLES3_LIBRARIES = ${DEQP_GLES3_LIBRARIES}") message(STATUS "DEQP_GLES31_LIBRARIES = ${DEQP_GLES31_LIBRARIES}") message(STATUS "DEQP_GLES32_LIBRARIES = ${DEQP_GLES32_LIBRARIES}") message(STATUS "DEQP_SUPPORT_VG = ${DEQP_SUPPORT_VG}") message(STATUS "DEQP_VG_LIBRARIES = ${DEQP_VG_LIBRARIES}") message(STATUS "DEQP_EGL_LIBRARIES = ${DEQP_EGL_LIBRARIES}") message(STATUS "DEQP_PLATFORM_LIBRARIES = ${DEQP_PLATFORM_LIBRARIES}") message(STATUS "DEQP_SUPPORT_DRM = ${DEQP_SUPPORT_DRM}") # Defines add_definitions(-DDEQP_TARGET_NAME="${DEQP_TARGET_NAME}") # Entry points loaded directly by linking to libGL*? if (DEFINED DEQP_GLES2_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) add_definitions(-DDEQP_GLES2_DIRECT_LINK=1) endif () if (DEFINED DEQP_GLES3_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) add_definitions(-DDEQP_GLES3_DIRECT_LINK=1) endif () if (DEFINED DEQP_GLES31_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) add_definitions(-DDEQP_GLES31_DIRECT_LINK=1) endif () if (DEFINED DEQP_GLES32_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) add_definitions(-DDEQP_GLES32_DIRECT_LINK=1) endif () if (DEFINED DEQP_EGL_LIBRARIES AND GLES_ALLOW_DIRECT_LINK) add_definitions(-DDEQP_EGL_DIRECT_LINK=1) endif () # Legacy APIs that don't support run-time loading if (DEQP_SUPPORT_GLES1) add_definitions(-DDEQP_SUPPORT_GLES1=1) if (NOT DEFINED DEQP_GLES1_LIBRARIES) message(FATAL_ERROR "Run-time loading of GLES1 is not supported (DEQP_GLES1_LIBRARIES is not set)") endif () endif () if (DEQP_SUPPORT_VG) add_definitions(-DDEQP_SUPPORT_VG=1) if (NOT DEFINED DEQP_VG_LIBRARIES) message(FATAL_ERROR "Run-time loading of VG is not supported (DEQP_VG_LIBRARIES is not set)") endif () endif () if (DEQP_SUPPORT_DRM) add_definitions(-DDEQP_SUPPORT_DRM=1) else () add_definitions(-DDEQP_SUPPORT_DRM=0) endif () if (DE_COMPILER_IS_MSC) # Don't nag about std::copy for example set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_SCL_SECURE_NO_WARNINGS") endif () # Precompiled header macro. Parameters are source file list and filename for pch cpp file. macro(PCH SRCS PCHCPP) if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio") set(PCH_NAME "$(IntDir)\\pch.pch") # make source files use/depend on PCH_NAME set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME}" OBJECT_DEPENDS "${PCH_NAME}") # make PCHCPP file compile and generate PCH_NAME set_source_files_properties(${PCHCPP} PROPERTIES COMPILE_FLAGS "/Ycpch.h /Fp${PCH_NAME}" OBJECT_OUTPUTS "${PCH_NAME}") list(APPEND ${SRCS} "${PCHCPP}") endif() endmacro(PCH) # delibs projects add_subdirectory(framework/delibs/debase ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(framework/delibs/depool ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(framework/delibs/dethread ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(framework/delibs/destream ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(framework/delibs/deutil ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(framework/delibs/decpp ${MAYBE_EXCLUDE_FROM_ALL}) # ExecServer add_subdirectory(execserver ${MAYBE_EXCLUDE_FROM_ALL}) # Executor framework and tools if (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/executor) add_subdirectory(executor ${MAYBE_EXCLUDE_FROM_ALL}) endif () # Test framework include directories include_directories( framework/common framework/qphelper framework/opengl framework/opengl/wrapper framework/referencerenderer framework/opengl/simplereference framework/randomshaders framework/egl framework/egl/wrapper framework/xexml external/vulkancts/framework/vulkan ) if (DE_OS_IS_ANDROID OR DE_OS_IS_IOS) # On Android deqp modules are compiled as libraries and linked into final .so set(DEQP_MODULE_LIBRARIES ) set(DEQP_MODULE_ENTRY_POINTS ) endif () # Macro for adding targets for copying binaries (usually target libraries) to the target destination dir macro (target_copy_files target dep_name files) if (NOT "${files}" STREQUAL "") set(COPY_TARGETS ) foreach (SRCNAME ${files}) get_filename_component(BASENAME ${SRCNAME} NAME) set(DSTNAME "${CMAKE_CURRENT_BINARY_DIR}/${BASENAME}") add_custom_command(OUTPUT ${DSTNAME} COMMAND ${CMAKE_COMMAND} -E copy_if_different ${SRCNAME} ${DSTNAME}) set(COPY_TARGETS ${COPY_TARGETS} ${DSTNAME}) endforeach () add_custom_target(${dep_name} ALL DEPENDS ${COPY_TARGETS}) add_dependencies(${target} ${dep_name}) endif () endmacro (target_copy_files) set(MODULE_LIB_TARGET_POSTFIX "-package") set(MODULE_DATA_TARGET_POSTFIX "-data") # Macro for adding dEQP module # This adds 3 targets: # ${MODULE_NAME}-package: Static library that contains all SRCS and links to LIBS # ${MODULE_NAME}-data: Custom target that is used for data file copies # ${MODULE_NAME}: Executable binary (if supported by the platform) macro (add_deqp_module MODULE_NAME SRCS LIBS EXECLIBS ENTRY) # Library target add_library("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" STATIC ${SRCS}) target_link_libraries("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" ${LIBS}) set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}") set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} "${CMAKE_CURRENT_SOURCE_DIR}/${ENTRY}") # Forward to parent scope set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} PARENT_SCOPE) set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} PARENT_SCOPE) if (NOT DE_OS_IS_ANDROID AND NOT DE_OS_IS_IOS) # Executable target add_executable(${MODULE_NAME} ${PROJECT_SOURCE_DIR}/framework/platform/tcuMain.cpp ${ENTRY}) target_link_libraries(${MODULE_NAME} PUBLIC "${EXECLIBS}" "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}") target_copy_files(${MODULE_NAME} platform-libs-${MODULE_NAME} "${DEQP_PLATFORM_COPY_LIBRARIES}") endif () # Data file target add_custom_target("${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") add_dependencies("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") endmacro (add_deqp_module) # Macro add_deqp_module_skip_android does not add module to DEQP_MODULE_LIBRARIES, so that it is not created on Android. # It's a temporary solution to disable Vulkan SC tests on Android, because later defined deqp library # uses both deqp-vk and deqp-vksc and this means that definitions CTS_USES_VULKAN and CTS_USES_VULKANSC # exist in deqp library at the same time which causes code to not compile. macro (add_deqp_module_skip_android MODULE_NAME SRCS LIBS EXECLIBS ENTRY) # Library target add_library("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" STATIC ${SRCS}) target_link_libraries("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" ${LIBS}) if (NOT DE_OS_IS_ANDROID AND NOT DE_OS_IS_IOS) # Executable target add_executable(${MODULE_NAME} ${PROJECT_SOURCE_DIR}/framework/platform/tcuMain.cpp ${ENTRY}) target_link_libraries(${MODULE_NAME} PUBLIC "${EXECLIBS}" "${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}") target_copy_files(${MODULE_NAME} platform-libs-${MODULE_NAME} "${DEQP_PLATFORM_COPY_LIBRARIES}") endif () # Data file target add_custom_target("${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") add_dependencies("${MODULE_NAME}${MODULE_LIB_TARGET_POSTFIX}" "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}") endmacro (add_deqp_module_skip_android) # Macro for adding data dirs to module macro (add_data_dir MODULE_NAME SRC_DIR DST_DIR) if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX OR DE_OS_IS_QNX) add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_CURRENT_BINARY_DIR}/${DST_DIR}) elseif (DE_OS_IS_ANDROID) add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/assets/${DST_DIR}) elseif (DE_OS_IS_IOS) add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_DIR}) endif () endmacro (add_data_dir) # Macro for adding individual data files to module macro (add_data_file MODULE_NAME SRC_FILE DST_FILE) if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX OR DE_OS_IS_QNX) add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_CURRENT_BINARY_DIR}/${DST_FILE}) elseif (DE_OS_IS_ANDROID) add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/assets/${DST_FILE}) elseif (DE_OS_IS_IOS) add_custom_command(TARGET "${MODULE_NAME}${MODULE_DATA_TARGET_POSTFIX}" POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_FILE}) endif () endmacro (add_data_file) add_subdirectory(framework ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(external/vulkancts/framework/vulkan ${MAYBE_EXCLUDE_FROM_ALL}) if (DE_COMPILER_IS_MSC) add_compile_options(/bigobj) # Required by glsBuiltinPrecisionTests.cpp endif () add_subdirectory(modules ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(external/vulkancts/modules/vulkan ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(external/vulkancts/vkscserver ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(external/vulkancts/vkscpc ${MAYBE_EXCLUDE_FROM_ALL}) add_subdirectory(external/openglcts ${MAYBE_EXCLUDE_FROM_ALL}) # Single-binary targets if (DE_OS_IS_ANDROID) include_directories(executor) include_directories(${PROJECT_BINARY_DIR}/external/vulkancts/framework/vulkan) set(DEQP_SRCS framework/platform/android/tcuAndroidMain.cpp framework/platform/android/tcuAndroidJNI.cpp framework/platform/android/tcuAndroidPlatformCapabilityQueryJNI.cpp framework/platform/android/tcuTestLogParserJNI.cpp ${DEQP_MODULE_ENTRY_POINTS} ) set(DEQP_LIBS tcutil-platform xecore ${DEQP_MODULE_LIBRARIES} ) add_library(deqp SHARED ${DEQP_SRCS}) target_link_libraries(deqp ${DEQP_LIBS}) # Separate out the debug information because it's enormous add_custom_command(TARGET deqp POST_BUILD COMMAND ${CMAKE_STRIP} --only-keep-debug -o $.debug $ COMMAND ${CMAKE_STRIP} -g $) # Needed by OpenGL CTS that defines its own activity but depends on # common Android support code. target_include_directories(deqp PRIVATE framework/platform/android) elseif (DE_OS_IS_IOS) # Code sign identity set(DEQP_IOS_CODE_SIGN_IDENTITY "drawElements" CACHE STRING "Code sign identity for iOS build") set(MACOSX_BUNDLE_PRODUCT_NAME "\${PRODUCT_NAME}") set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.drawelements.\${PRODUCT_NAME:identifier}") include_directories(framework/platform/ios) set(TESTERCORE_SRC_FILES framework/platform/ios/tcuEAGLView.h framework/platform/ios/tcuEAGLView.m framework/platform/ios/tcuIOSAppDelegate.h framework/platform/ios/tcuIOSAppDelegate.m framework/platform/ios/tcuIOSViewController.h framework/platform/ios/tcuIOSViewController.m framework/platform/ios/tcuIOSMain.m ) set_source_files_properties(${TESTERCORE_SRC_FILES} COMPILE_FLAGS "-std=c99") add_executable(deqp MACOSX_BUNDLE ${TESTERCORE_SRC_FILES} ${DEQP_MODULE_ENTRY_POINTS}) target_link_libraries(deqp tcutil-platform xscore ${DEQP_MODULE_LIBRARIES}) set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2") set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer: ${DEQP_IOS_CODE_SIGN_IDENTITY}") endif () if (DE_OS_IS_FUCHSIA) # The default Fuchsia stack is small, so the size needs to be increased to at # least 2**20 bytes, but 2**24 is chosen for safety. set_target_properties(deqp-vk PROPERTIES LINK_FLAGS "-Wl,-z,stack-size=0x1000000") endif ()