Name ANGLE_stream_producer_d3d_texture Name Strings EGL_ANGLE_stream_producer_d3d_texture Contributors Ian Ewell Geoff Lang John Bauman Kelsey Gilbert Contacts Geoff Lang, Google (geofflang ‘at’ google.com) Status Draft Version Version 2, November 15, 2017 Number EGL Extension #XXX Dependencies Requires EGL 1.4. Requires OpenGL ES 2.0. Requires the EGL_KHR_stream extension. Requires the EGL_NV_stream_consumer_gltexture_yuv extension. Requires the EGL_KHR_stream_consumer_gltexture extension. Requires the EGL_ANGLE_device_d3d extension. Overview This extension allows D3D11 textures to be inserted into an EGL stream with the expectation that the stream consumer will be either an RGB GL texture consumer, or a YUV GL texture consumer using a two plane configuration (i.e. a Y plane and a UV plane). This will act as the producer of the stream. New procedures and functions EGLBoolean eglCreateStreamProducerD3DTextureANGLE( EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list) EGLBoolean eglStreamPostD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list) New Tokens Accepted as an in eglStreamPostD3DTextureANGLE: EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB Replace section "3.10.3.1 No way to connect producer to EGLStream" in the EGL_KHR_stream extension with this: 3.10.3.1 Stream Surface Producer Call EGLBoolean eglCreateStreamProducerD3DTextureANGLE( EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list) to create a producer that accepts D3D11 textures and connect it as the producer of . is used to specify attributes for the stream producer. Currently there are no attributes to specify, and the attribute list is used as a placeholder for future additions. On failure, eglCreateStreamProducerD3DTextureANGLE returns EGL_FALSE and generates an error. - EGL_BAD_STATE_KHR is generated if is not in the state EGL_STREAM_STATE_CONNECTING_KHR. - EGL_BAD_MATCH is generated if does not have a connected GL texture consumer. - EGL_BAD_STREAM_KHR is generated if is not a valid EGLStream generated for . - EGL_BAD_DISPLAY is generated if is not a valid, initialized display. Add a section preceding "3.9.3 Posting Semantics" in the EGL specification: 3.9.x Posting to a Stream To post a D3D11 texture to a stream, call EGLBoolean eglStreamPostD3DTextureANGLE( EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list); If is an appropriately configured stream and points to a valid ID3D11Texture2D object of a supported format that is owned by the same ID3D11Device that is queried with the EGL_ANGLE_device_d3d extension, the texture will be posted to the stream and can be bound as one or more OpenGL texture objects. The parameter allows for per-frame attributes to be specified along with the texture. The only parameter currently available is EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE, which allows the subresource id of the texture that will be used to be specified. If this attribute is not explicitly specified, it will default to the value of 0. It is the responsibility of the application to perform any synchronization between the insertion of the frame into the stream and the use of the consumer textures output by the stream. The EGL_CONSUMER_LATENCY_USEC_KHR attribute will have no effect on the function of the implementation of this extension, but can still be used for communication between components of the application. The implementation will hold a reference to the D3D11 texture object if the insertion is successful and will release the texture object when a new frame is inserted or when the stream is destroyed. On failure, eglStreamInsertD3DTexture returns EGL_FALSE and generates an error. - EGL_BAD_STATE is generated if is not in the state EGL_STREAM_STATE_EMPTY_KHR, EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR, or EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR. - EGL_BAD_MATCH is generated if the stream is not associated with a D3D11 texture producer. - EGL_BAD_PARAMETER is generated if is not owned by the queried device, is not a supported format, is not compatible with the implementation, or if the specified value for EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE is not a valid subresource id for the texture. - EGL_BAD_STREAM_KHR is generated if is not a valid EGLStream. - EGL_BAD_ATTRIBUTE is generated if an attribute other than EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE is specified in . Revision History #1 (April 6, 2016) Ian Ewell - initial draft #2 (November 15, 2017) Kelsey Gilbert - Rename from EGL_ANGLE_stream_producer_d3d_texture_nv12 to EGL_ANGLE_stream_producer_d3d_texture - Remove NV12 suffix from function names - add RGB GL texture consumer support - reduce required EGL version to 1.4 (from 1.5)