Name ANGLE_display_power_preference Name Strings EGL_ANGLE_display_power_preference Contributors Kenneth Russell Jonah Ryan-Davis Contacts Kenneth Russell, Google Inc. (kbr 'at' google.com) Jonah Ryan-Davis, Google Inc. (jonahr 'at' google.com) Status Draft Version Version 1, Oct 20, 2021 Number EGL Extension #?? Extension Type EGL client extension Dependencies This extension is written against the wording of the EGL 1.4 Specification. Overview This extension allows selection of the high- or low-power GPU on dual-GPU systems, specifically on macOS. New Types None New Tokens Accepted as an attribute name in the argument to eglGetPlatformDisplayEXT: EGL_POWER_PREFERENCE_ANGLE 0x3482 Accepted as an attribute value in the argument to eglGetPlatformDisplayEXT: EGL_LOW_POWER_ANGLE 0x0001 EGL_HIGH_POWER_ANGLE 0x0002 Additions to the EGL 1.4 Specification Add the following to section 3.7.1 "Creating Rendering Contexts": EGL_POWER_PREFERENCE_ANGLE indicates whether the display should be created on the integrated (low-power) or discrete (high-power) GPU on dual-GPU systems. EGL_POWER_PREFERENCE_ANGLE is only a legal display creation attribute when the EGL_ANGLE_power_preference extension is advertised. The valid values for this attribute are EGL_LOW_POWER_ANGLE and EGL_HIGH_POWER_ANGLE. If this extension is advertised and this display creation attribute is not specified, the default value is EGL_LOW_POWER_ANGLE. Issues None yet. Revision History Rev. Date Author Changes ---- ------------- --------- ---------------------------------------- 1 Oct 20, 2021 jonahr Extension based off EGL_ANGLE_power_preference